Floating Fuzzy
Company Mango Kong |
Engine Unity |
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Platform Android Mobile |
Skills C# |
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Role Gameplay Engineer |
Responsibilities Gameplay, UI, & Game Design |
Assigned Tasks
- Implemented a randomized obstacle generator: color, size, speed, and sound pitch
- Developed an automatic level controller based on a player’s attribute
- Cooperated in designing the game and the level of difficulty
Sorce Code
- EnemyManager.cs manages 3 types of objects with randomized attributes.
- PlayerMovement.cs controls mobile and PC inputs and related action.
- PlayerCollision.cs deals with collision response and each attributes.